AI has revolutionised the game of Go, with AI-playing AIs such as AlphaGo developed by DeepMind able to beat the world’s best Go players since 2016. An analysis of millions of Go moves has found that professional players have been making better and more original game choices since AI-playing AIs overtook humans. AI is now considered “superhuman”, and professional players have been able to improve their game as a result. AI can now be used as opposition players or as a Go coach to analyse the quality of any given move. AI has become so advanced that it is now considered “superhuman”, and professional players have been able to improve their game as a result.
The introduction of superhuman Go-playing AIs has had a positive impact on the game of Go, according to a study conducted by researchers at the City University of Hong Kong. The study used a dataset of 5.8 million move decisions by professional players between 1950 and 2021, and a Go-playing AI to calculate a measure called a “decision quality index” (DQI). The results showed that the introduction of superhuman Go-playing AIs has led to a marked improvement in the quality of moves made by professional players, with novel moves being made more often. This suggests that the introduction of superhuman Go-playing AIs has had a positive effect on the game of Go, leading to more creative and innovative play.
The median annual DQI, which measures the quality of play, has risen from values between -0.2 and 0.2 between 1950 and 2015 to values above 0.7 from 2018 to 2021. Additionally, the percentage of games showing novel strategies has increased from 63% in 2015 to 88% in 2018. This suggests that the advent of superhuman AI has improved the quality of human play and has enabled players to explore new strategies.
Stuart Russell from the University of California, Berkeley has observed a phenomenon in the 1990s, when backgammon players began changing their opening moves in response to the advent of highly skilled computer players. This same phenomenon is now being seen in the improved human Go playing, as players are making more moves that machines approve of due to the fact that they are training against machines. AI is playing a role in the assessment of human Go playing, and players are adapting to the AI’s feedback in order to improve their game. This shows that AI is having a positive impact on human Go playing, and that players are taking advantage of the feedback they receive from machines in order to become better players.
Noah Goodman of Stanford University has published a paper on the potential cultural changes that could result from humans interacting with and learning from AI-powered chatbots. He suggests that AI technology could lead to abrupt changes in culture, and that further research is needed to understand the implications of this. Goodman encourages further exploration into the potential effects of AI on culture, and how this could shape the future of humanity. He believes that AI technology could have a significant impact on culture, and that it is important to understand the implications of this before it is too late.